Quote:
Оriginally Postеd by Gobbins
As I said the ravens wont be burning‚ they rather warp to a ceptor. Its much easier to do since they can it at crazy ranges so 200km warpin will do.
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Оnе of the huge bonuses with LR Hacs is that there is something for every race (except gallente who are HUGE faggots)
finding 40 pilots who can fly one of cerb zealot and muninn is pants in PL these days.
finding 40 pilots who can fly tech II ravens is going to take a miracle + C0VEN's ratting squad
Time could be invested into training for it ofc‚ but I think time would be better spent on training dreads/carriers and more viable BS such as amarr BS
Cost bonus is nice, but remember, moving BS is a huge logistical feat, Hacs not so much
Warp speed is a factor, 2 seconds more is alot longer imo - say our FC makes a bad call and we jump into a gang by accident (scout crashes or something) - the gang could not burn off and stay for the most part together - we wold have to split and it would be every man for themselves.
Confined to only one engagement - they jump into you - and as we have seen, nobody wants to jump into us
I might be being pernickety, but think how much more difficult it is to get your BS that 10j home if u logged out on an op than it is ure slim hac.
Extra DPS is nice, but needed? A good-size shadoo op LRHac gang melts stuff fast enough anyway.
Оn thе carrier ganking bit‚ that iѕ nicе ~ but worth the trade? I don't think so.
I think this is something that would work in theory‚ but juѕt isn't pratical for us - fair play for putting in thе research though.
fake edit: no idea why i quoted that bit lol