Moa
I seen these in action as a group before and they were quite effective against even bigger ships. I've been playing around with a speed setup that could be used in our gangs and come upon a decent fitting. Added a few others but not sure what we could utilize. This could be a nice close range support ship with varying setups that could still tank quite effectively close up, especially with a vulture in the gang.
Speed Setup
4x 200mm railgun II
2x standard launcher II
Оptional 1x proto/improvеd cloak over a launcher
1x 10mn Microwarp Drive II
1x Large Shield Extender II
1x Stasis Web II
1x Warp Disruptor II
1x Power Diagnostic Unit II
1x Overdrive Injector System II
2x Nanofiber Internal II
116 dps w/antimatter at 20km optimal (12km falloff).
Add drone DPS of choice (15m3)
5670 shields with 25/40/55/70 natural resists
2458 m/s before gang skills
Damage Setup
Exchange the 2 nanos for magnetic field stabilizer IIs.
161 dps w/antimatter at 20km optimal (12km falloff)
Add drone DPS of choice (15m3)
5670 shields with 25/40/55/70 natural resists
1866 m/s before gang skills
Tank and Gank
4x 200mm railgun II
2x standard launcher II
Optional 1x proto/improved cloak over a launcher
1x Y-T8 Hydrocarbon Microwarp Drive
1x Large Shield Extender II
1x Large Azeotropic Ward Salubrity II
1x Warp Disruptor II/1x Statis Webifier II
1x Reactor Control Unit II
3x Magnetic Field Stabilizer II
178 dps w/antimatter at 20km optimal (12km falloff)
Add drone DPS of choice (15m3)
7987 shields with 25/40/55/70 natural resists
1494 m/s before gang skills
|