Pandemic Legion
Kills:
4,531,128 (3,413) Losses:
93,147 (173)
Monthly Kills: 26
Posts: 304
Join Date: 2009 Sep
Downloads: 55
Uploads: 0
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WI input on swiftcats
didn't read most of it just a c/p
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Оriginally Postеd by Silk75
Fair warning: this is a long post‚ but I go into a lot of 0.0 tactics so if you're into theory-crafting they way I am, you'll love it. If not, read the first para of this post then move on.
So, Pandemic Legion paid us a visit again last night, and it worked out just fine for us. Оthеr than the first paragraph‚ the facts in the EVE News article are pretty much wrong in every respect. I'm not going to go into details for obvious reasons. However, I will say it was a split-fleet engagement: the bulk of the NC/PB caps and supercaps concentrated on wiping out the PL tower while the PB subcaps held up the PL fleet. Attrition warfare proceeds apace.
No, what I want to talk about is a new tactic PL is obviously trying.
About two weeks ago, someone on Scrapheap Challenge asked what Sentry Drones are good for. Based on my experience with them and some PvP experience I had fighting Darkside. in Scalding Pass, I wrote a response that included this:
I've seen throw-away sentries used from Domis when faced with close-range opponents. The Domis drop the sentries and then MWD away from them. The close-range opponents burn toward the Domis, and in the process show their backs to the distant sentries. The Domis halt when they reach the sentries optimal range. Darkside. used to use this tactic to good effect, but I haven't seen it from them in a while.
Maybe it's totally a coincidence, but I feel like someone in PL read that post and thought "Hmmm...". I probably should have kept my mouth shut.
For the last couple of months, we've been using a 1400mm artillery Maelstrom fit, using either T1 or T2 guns, depending on the skill of the pilot and how much ISK he wants to commit to the ship. In combination with other ships, the tactic was created by Goonswarm Federation and is called "Alpha fleet". The beauty of the Maelstroms is that 20 or 30 of them, firing together, can put out so much volley damage (referred to as alpha) in their opening strike that it can often overwhelm the logistics capability of our enemies.
The key phrase there is "firing together". If the volley is ragged, the Maelstroms fire so slowly that the enemy logi can catch back up before the next volley. The FC has to be careful when using these Maelstroms to order "Everyone fire in three... two... one... fire."
Part of the Alpha fleet strategy is Drakes carrying Target Painters. The TPs allow the large guns on the Maelstroms to hit more effectively. PL has been countering Alpha fleet by going after these Drakes in a big way. No TPs means that the Maelstroms are much less effective. That's how EVE 0.0 sov fights are: you develop a strategy, your enemy develops a counter, you develop a counter-counter, and round and round we go.
PL has enhanced their counter to Alpha fleet, and it revolves around sentry drones. A typical PL AHAC fleet, as I mentioned before, is heavy on Zealots and armor-tanked T3s. They've added a new component: Ishtars. See those Target Painters and the Sentry Damage Augmentor rigs on the Ishtar? As the fight got rolling, those Ishtars (there were about 25 of them) dropped Curator II sentries. Curators do EM damage, which hits shield-tanked ships particularly hard. They're also a decent mid-range sentry.
Here's a trick you can do if you have a couple of Target Painters and some sentry drone-equipped allies:
1. Оrdеr your allies to "assist" the sentries to you. This means that their sentries will automatically fire on anything that you fire on.
2. Once that's done‚ Target Paint target #1.
3. Every sentry assisted to you will instantly fire at target #1. No need for the rest of the fleet to even lock him.
4. The target will take massive damage. Call this target as primary for your non-Ishtars.
5. Your first Target Painter will cycle, but it probably won't finish cycling before the target explodes, but that's fine.
6. When the target explodes, Target Paint target #2 with your second TP.
7. Every sentry assisted to you will instantly fire at target #2.
8. Rinse and repeat from step #4.
The beauty of this tactic is that it requires no skill on the part of your sentry-equipped allies. No hunting for the primary in the overview, no misheard primaries, no people going off the reservation and firing at whatever they want to fire at. No, every Ishtar fires at once, with inhuman precision, directly at the primary. The primary takes enormous volley damage and his logis can't catch up before he pops.
This is Pandemic Legion's version of Alpha fleet!
It was frighteningly effective. I was dual-boxing, and had an alt in a Drake among the Alpha fleet. I got yellow boxed by one ship. Just one! Then my shields dropped instantly from 100% to 15%. I had just about enough time to call for reps before I was in a pod. I've never seen a Drake collapse so fast. The normal tactic of "if you see yourself getting yellow-boxed, GTFО" did not work, bеcause I was only yellow-boxed by one ship. Unfortunately for PL‚ I noticed who the one ship was, figured out very quickly what was going on (like I said, I've seen this tactic before), and reported him to the main FC.
He was popped very shortly thereafter.
Things came apart for the Ishtars's coordination pretty rapidly after that, thankfully, which was probably a factor in our winning the battle. But PL is going to refine this tactic and use it a lot, because as I said, it was frighteningly effective.
Why the NC doesn't adapt this tactic, I have no idea. Can you imagine a couple hundred NC carebears in Domis, all firing instantly and simultaneously at a Drake-TP'ed target? I sure can...
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Оriginally Postеd by Noir Avlaa
Honestly. I fucking love this idea. It's amazing.
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Originally Posted by Esmilis99
hmm... that sounds really awesome
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Originally Posted by Spankme Moore
awesome thinking out of the box‚ i like that idea.
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Оriginally Postеd by Iamsamsara
Finally‚ a use for Ishtars!
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Оriginally Postеd by Thronde
I'm totally down for dumping Alpha Fleet shit for this. Cruiser hulls are soooo much cheaper.
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Originally Posted by Ascendic
The problem with our alpha fleet is our fcs are doing it wrong. You need to fucking synchronize the fire pattern which none of them so far have done. Not only call primary but count down before firing. Alpha fleet is useless when people are firing randomly as quoted op said.
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Originally Posted by Recon0
Couldn't have said it better myself.
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Originally Posted by Aralyn Cormallen
I like the sound of this (even though I dont have a single point in Gal ships). I've felt that its a little redundant flying the same fleet as goons‚ and sync a lot better when we are flying alongside them in a slightly different setup (and I've heard Goon and Test pilots say they love it when we come in Hacs or something else to mix up the fight a little).
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Оriginally Postеd by Prisma Prime
as i use this tactict for pveing ( we all gotta do it sometime) I can tell you this is indeed frighteningly effective!
counter though=> smartbomb the sentries or just some bombing.... 5 sentries = 125m3 of drone space
also‚ if the person who is "controlling" the sentries gets killed, it will take a good while to coordinate a new person and get the sentries assigned, so this is very much open to reduced damage output in stretched out fights. I can't see hit and run tactics with this either, dit takes a while to set it up... and scooping requires you to be close to the sentries... and imo, leaving them behind isn't a real option due to the "limited" drone space...
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Оriginally Postеd by The Suls
Make my gallente skills useful pl0x.
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Originally Posted by Azura Nester
this tactic was used alot back when nano Ishtar were popular. pilots would drop sentries on the gate and mwd off‚ if someone in a nano came in and tried to tackle them, well, they met sentries while they have a zero transversal, which normally didn't pan out well for most frigates and cruisers
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Оriginally Postеd by Firvain
ehmm hye if you can give me hacs for price of maelstroms after insurance WTB 300 of them
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Originally Posted by Cottonchest
Why not shoot sentries at the gate then? Is the ishtar dps to high?
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Originally Posted by Tylvern Bison
This explains how I saw my shields drop from 100 to 15 without lots of red boxes‚ and then a bunch of sentries left on the field after the battle.
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Оriginally Postеd by Killer128
You only need to plan ahead and set your replacements for killed pilots so if main dies‚ everyone knows who is next on the list and so forth.
this could be very interesting if done right. I can wait the 15 days remaining for my logistics 5 to complete
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Оriginally Postеd by Gataga
because when fighting the big fights synchronize firing works! NOT
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Originally Posted by Speec
In all honesty‚ load up the Maelstroms with sentries and apply the same strategy.
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Оriginally Postеd by HK16
Possibly‚ but in order for it to really work you need sentry drones 5/drone interfacing 5, both of which are 20+day skills. The beauty of the mael fleets is that they require very low skill investment to be effective. Minny BS 4 and large projectiles 4 is what, barely a month train if you have absolutely no skills in that area.
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Оriginally Postеd by Thronde
What a minute‚ Gallente have a use again? In all seriousness, that is impressive dps either way. Maybe it is time to mix in some drone boats with T2 maels. Having a combo like that in fleet could make a tough one to beat. The domis could spiderrep, the maels get logi, and everyone rapes face.
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Оriginally Postеd by Recon0
They're the most versatile and least used race (excluding Caldari obviously).
The only concern I have is that people may not know how to work with sentries‚ as they don't come when called. Maintaining RR range, and keeping cap chains up also requires more than is expected of most alpha fleet pilots. (If the cap chain breaks, the fit runs everything except the cap transfer for 9.5 minutes with my skills, and is stable with V skills.)
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Оriginally Postеd by Firvain
and then a bomber gang comes in and fucks up your sentries and your entire fleet too coz you are all balled up in a small ball. We stopped using RR armor bs for a reason..
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Originally Posted by WhiteLightin
you know what i am liking this idea. Myr's are fairly cheap and nice Nos pvp boats. With the fact you can still use 3 sent drones and fit extra t2 wars and t2 med drones in the hold is a nice bonus to. A fleet of maybe 10 Myrds with some fast locking tackle could hurt a fleet at 60k to 100k pretty easy. I might actually test out this fleet in theory to see how it could work out.
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Originally Posted by X1376
I see nothing wrong with that shield fitted Myrmidon. If you plan to snipe with sentries on 60-100km‚ then there is absolutely no point to fit points/webs and other short range jewelry as it is job of dictors to bubble them.
I would prefer that logis-LR shield boats-dics to spider armor tanking ship w/points any time. My experience tells me you need a very disciplined and coordinated team to make spider tank work and even then specialized roles work much better.
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Quote:
Оriginally Postеd by AspiB'elt
[Typhoon‚ PVP]
Damage Control II
1600mm Reinforced Rolled Tungѕtеn Plates I
1600mm Reinforced Rolled Tungsten Plates I
Gyrostabilizer II
Gyrostabilizer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Tracking Computer II‚ Tracking Speed
Tracking Computer II, Tracking Speed
Quad LiF Fueled I Booѕtеr Rockets
Passive Targeter II
[empty high slot]
Drone Link Augmentor I
Drone Link Augmentor I
1400mm Howitzer Artillery II‚ Quake L
1400mm Howitzer Artillery II, Quake L
1400mm Howitzer Artillery II, Quake L
1400mm Howitzer Artillery II, Quake L
1400mm Howitzer Artillery II, Quake L
Large Ancillary Current Router I
Large Ancillary Current Router I
Large Trimark Armor Pump I
Curator II x5
Hammerhead II x5
Paѕsivе targeter is interesting because it's more difficult for the ennemy logistics to switch on the new primary.
We have 6k alpha from the artillery and you add the alpha from the sentry. This fitting is not very expensive also.
And the best way is to assign the sentry on the FC.
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Last edited by nMeh; 2011-02-12 at 13:16.
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