78km optimal iѕnt possiblе now or it would be impractical anyway.
This isnt a bad fit out for a gang ship though:
Abaddon
Mega Pulse Laser II [1xScorch L]
Mega Pulse Laser II [1xScorch L]
Mega Pulse Laser II [1xScorch L]
Mega Pulse Laser II [1xScorch L]
Mega Pulse Laser II [1xScorch L]
Mega Pulse Laser II [1xScorch L]
Mega Pulse Laser II [1xScorch L]
Mega Pulse Laser II [1xScorch L]
Quad LiF Fueled I Booster Rockets
Tracking Computer II
Sensor Booster II
Heavy Electrochemical Capacitor Booster I
Heat Sink II
Heat Sink II
Heat Sink II
Tracking Enhancer II
Tracking Enhancer II
Energized Adaptive Nano Membrane II
Large Armor Repairer II
Rigs : Capacitor Control Circuit I \ Capacitor Control Circuit I \ Capacitor Control Circuit I \
8050 shield‚ 10.06/ѕ, E/T/K/Ex=0/19/39/59
10625 armor, E/T/K/Ex=74/59/53/51
5737.5 cap, +24.42/s, -156.973/s
877.0 m/s
515.8 DPS
With thosе scortch crystals it has a 63503 km optimal with a 9600 falloff.
one idea would be to drop the LAR for a DC2 if you have armor rep drones/remote reppers. You end up with exp being the lowest resist at 58% and obviously you hull res's are 60%.
Its a nice ship but without an istab or 2 it handles like a whale