MACHARIELS, fuck yeah
Hey. With the recent abundance and absolute overpowerdness of the rape-spewing pimpmobile that is the Machariel it is sensible that we, too, exploit their awesomeness. Some of us

are already pioneers of such an ideology, however we should start doing this in gangs:
Team Minmatar
The ideal speed/falloff gang consists of up to maybe 20 people - this makes for fast movement across large chunks of space, easier gang formation and theoretically a possibility to travel through wormholes from one arse end of nowhere region (Geminate for example) to another (the North seems pretty hot now, especially if you can get an express ticket to BKG).
The purpose
Rape everything
The upside
This is pretty much the most fun you can get out of EVE right now
The downside
Poor people will whine, but you can make it up by making them fly a Scimi
The ships (6-20)
Mandatory:
2+ Machariels
2+ Vagabonds/Cynabals (neut & falloff fitted)
1+ Scimitar
1-2 Loki, can be replaced by a Claymore
Dramiels if available
Maybe:
Rapier
Hero dictor pilot - if he's amazingly good at staying alive. Bubble/overload MWD/cloak/rinse+repeat might work well if the hostiles are dumb and the pilot doesn't fuck up.
More Machariels and Cynabals (if Angel finally gets made NESW director we'll totally do a corp-funded Machariel fleet)
More Scimitars
More posts
Cerberus?
The setups
The Machariel setup can be easily done with T2 lowslots, the point really helps and you kind of want the neut to go along with it
The implants used are cheap 3%-s. 5%-s cost a few hundred mil (and add 104 dps/nice speed and agility), snakes cost more
Machariel
Scimitar
Alt safed Loki (ganglink bonii)
Tackling Vagabond Loki (fit resists/ECCM gang mod)
Vagabonds (no Оvеrdrives

)
Cynabals - unsure on MWD-only or dual propulsion setups for heavy tackling duties?
Tactics
Burn off the gate and kill shit‚ basically.
Machariels have nearly 90km falloff with Barrage, and faction phased plasma/EMP has nearly 60km falloff. Simply put - fuck it, kill everything.
Cynabals absolutely shred tackle while maintaining a pretty decent non-scrammable heavy tackling capability if they fit dual propulsion and if they won't get webbed to shit. Dramiels are essentially same. Angel ships will get nerfed soon, calling it now.
ECM is not that big a deal when you're not tackled and can force off-the-main-blob Falcons off the field easily
Dealing with small numbers of carriers is easy: a few Machariels plow through fighters very fast, and an MWDing Mach won't get hit by them. The bump ability (or bumpability

) is obvious.
Dealing with LR hacs?
Dealing with BC gangs: lol rape
Dealing with RR BS: boring, kill tackle and warp out
Dealing with too much ECM: lose a few ships jumping in, warp out
Dealing with Rapiers: lol rape
Dealing with 150 people on grid: don't be stupid and go elsewhere or switch ships
Dealing with blobby defence gangs in shitty regions outside of current hot zones: fuck it, jump in and kill everything
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I'll leave it like this for now and will improve it later. This won't be as great a megathread/megaОP likе Dinique's armorHAC one‚ but we ѕеriously need to do this. I'm too terrible to inline images so someone do that please.