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Оriginally Postеd by Lenid Kalkin
4) Purchase and placement of new sov holding/related modules.
- This will depend heavily on whether we want to and can defend the dbrn area.
- DBRN is a 1 gate system meaning it will be very easy to challenge sov. Expect lots of ping ponging. Same is true to a lesser extent for all of the dbrn area systems as it's a large pipe with 2 gates per system.
- This will include station hubs‚ JB, sov claimers/disruptors, cyno beacons, etc.
- I'll do research and see what the options are in terms of cost/etc but you'll need to decide on how likely we are to be able to hold sov.
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Оriginally Postеd by CCP Abathur : Dominion - Storming the Gates Dev Blog
When Dominion launches on December 1st‚ your Cyno Jammers, Jump Bridges, Cyno Beacons and Capital Ship Assembly Arrays will all keep running. During downtime of Dominion patch day, we will run a script that checks to see if a system is held by an alliance. If it is, a TCU will be automatically anchored and onlined.
We are going to back-date each Alliance's sovereign claims into the new system so that they properly reflect the amount of time each system has been held. This allows you to meet any of the time requirements needed for certain structures.
You will then have seven days, until December 8th, to set up your Infrastructure Hubs and install the upgrades you wish to have. Essentially, there will be a week-long grace period before the new rules of the Infrastructure system apply to any structures which require an Infrastructure upgrade. This will allow you the time to do some shopping, build and install your desired upgrades and get your defenses in order.
When the grace period is turned off on December 8th, you will need to have the appropriate upgrades active in your systems, otherwise the structures which require them will go offline.
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If I understand this stuff correctly, you need to hold 51% of the gates in a system to break sov. That probably means that DBRN with 1 gate would be relatively easy for hostles to take the gate and camp it since we don't have AОE doomsday any morе to even the numbers out. The other systems in the sov 4 cluster have 2 gates each so they would have to split their force between them to hold the 51%. The other problem is that these are primarily Amarr outposts

and if you don't undock in big enough numbers you will lose everyone because it is a kick out.
I think the big question is whether it would be easier to clear 1 gate in a system that you don't want to try to undock in when there is a blob or if it would be easier to clear 2 gates in G95F-H to drop the invaders below 51% with it being a minmatar outpost where there is some chance of redocking. Given Shamis has already said we're going to try and keep the jewgold systems and G95 has 2 dyspros it would make sense if we need a 0.0 sov system to use for stuff to try and make this one a fortress if possible.