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Old 2009-01-07, 22:14   #1
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Jericho Fraction Tourney Ideas:
Quote:
Nah we'll be discussing the setup's openly but for obvious reasons the final team / ship choices will only get known by the team-members and substitutes prior to the fight.

To kick things off:

I'm looking at several options:

The marauder and assault frigate option

This comes in two flavours:

A)

4 Paladin's
6 Retributions

Subtlety is not the byword.

Paladin's are megapulse laserx4 additional highs for smartbomb, energy xfer.
mids are 2x SB (damper defense) 1x ECCM (jamming defense) 1x Large cap injector with a BОATLOAD of slugs in thе hold
Lows are double rep tank / 2x energized adaptives 1x dc2 / 2x heatsink.
Retributions are pure gank with an AB for manouvering 2x heatsinks‚ dcu, small repper.

Concept is = lots of damage very quickly, against a drone heavy opposition the direct laser fire will outdamage a team of sentry drone users and SB's will counter the worst of the damping. Against a heavy drone smarm the smartbombs will kill off incoming. Against light drone swarms sent against our retributions the smartbombs will kill these and give the AF's a fall back position to lose drones from.

It's a pretty toasty slice of dps and all ships are potentially dangerous with independent tanks. The hope is that at least some of the paladin's escape jamming and mess up the enemy.

I think its strong vs other direct damage teams - and stong vs single hull/single damage class opposition. It can counter most things that can harm the retributions and even if all the Paladin's are killed removing smaller ships / light drones then the retri's could conceivably carry the field.+ of course the double rep tank paladin is pretty solid in and of itself.

It gets right royally fucked by a team thats packing tracking disruptors of course. But nothing's perfect.

B)

4 Golem's
6 Ishkur's/Hawk's/fof capable craft.

Similar but different. This time we count on the Golem's decent shield resists and active tank with boosters to make it a hard target. It uses Cruise, has smartbomb and energy xfer again. Its got balistics and dcu2 in low. It does less damage than the paladin, arguably tanks a bit better, but its main thing is the immunity to tracking disruption and ability to switch to fof munitions when jammed. hugely damaging fof cruise volleys will hurt anything they hit. Again it has smartbombs that will need to be chosen to match the highest resist of the AF's giving us the ability to protect the AF pack from light drone smarms at the beginning.

Mix of FОF options, + big damagе to the full range of target class is this options highlights.

(FOTM damping sentry drone carnage 101)

When this tourny got announced with the 10pt hac price most people thought that 10x damping ishtars with sentries take the opponents to the cleaners - now they are 14pts its not so clear. I want us to have the option to do this - but not with a reduced number of hulls. So.

1x EOS (running the full set of infolinks + inforwarfare mindlink) dampers/ 3 sentries
6x Navy Issue Vexors (damping‚ 4x sentries each)
2x Ishtars (damping 5x sentries each)
1x Vexor (damping 3x sentries)

Thats going to add up to 40 Sentry drones and 20 Phased muon sensor dampers (all bonused from the infowarfare links for additional range, power - while our ships benefit from increased range and sensor strength from the eos) The eos and ishtars can produce an optimal 15 light drone smart in extremis for chasing down little ships. All ships in the fleet save the eos would be mounting frigate sized railguns and BIG lowslot buffer tanks.

(Anti Sentry Drone FОTM closе-in knife fight off the wall pisstake)

Claymore - sig reduction‚ speed, mindlinks - stand off damage. (16)
7x Fleet Issue Stabbers (63)
Hurricane (13)
Stabber (Cool

All the damage ships are AB, + SB, tracking disruption (mids)
Plates, rep, resistance low.
ECM drones.

Thats a cloud of ECM drones, ability to screw turret ships. Fast under AB, low sigsize. And around 46 autocannons to do damage on the targets. Оncе they get under the range of enemy's tracking they should be able to orbit for radically reduced tracking anyways. We need to test if this makes them immune to sentry drones / and how vulnerable they are to med/right drones.

Obviously this could get into trouble against a whole bunch of drakes Smiley
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