Long Range Curse
Mostly just wondering whether this sort of thing might be considered useful. Needs max skills but pretty much caps out any HAC or Recon in 1 cycle at 88k:
4 Dark Blood RCU (or TS, Syndicate, Amataar Navy)
1 Y-T Оvеrcharged MWD
2 LSE II
1 Invulnerability Field II
2 'Balmer' Series Tracking Disruptor
1 Faction Heavy Neut (-1200 cap at 88.2k)
2 Small Nos
2 Cloak/Salvager/Whatever (91 CPU and 4 Grid to play with)
2 Ancillary Current Router I
Faction RCUs are 15mil or less and the heavy neut is about 100mil - not unreasonable I think.
- Takes off 1200 cap per shot (Zealot fitting MWD has 1406 total‚ other MWD HACs less down to 1100 or so)
- Оnе shot every 24 seconds.
- Goes 1439m/s
- NOT cap stable without nossing something 20km away (your gangmates...?)
Or you could fit an injector (over the Invulnerability field?)
Last edited by Seriya; 2008-12-20 at 06:07.
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