Quote:
Оriginally Postеd by Triest
Okay. I fly a Scimitar pretty often in our gangs‚ and lately we've been running 3-4 scimitars in 40ish man gangs. I usually run a standard MWD, 3 LST II Scimitar with CCC rigs, which works fine as long as I'm not primaried. But when we fight competent opponents, they end up jamming/primarying the logistics, and we can't tank past a certain ponit, especially with sniper BS fire, and we get forced off the field.
Since (at least of late) the problem for us hasn't been getting out of camps, I'm wondering whether swapping from the MWD to an afterburner fitting might be advantageous. I'm thinking something like:
Code:
[Scimitar, LR gang]
Reactor Control Unit II
Power Diagnostic System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
10mn Afterburner II
ECCM - Ladar II
Invulnerability Field II
Large F-S9 Regolith Shield Induction
Cap Recharger II
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Capacitor Control Circuit I
Capacitor Control Circuit I
Warrior II x5
24k EHP, and with gang mods has 63.75 m signature radius. Speed isn't great, at around 900 with modest implanting (950 with 5% rogues/Zor's), but it improves to 1100 base and 1450 overheated with a Claymore. Damage mitigation is outstanding against battleships and missile ships, with even heavy missiles doing a fraction of damage. Worst case are other HACs, and even they see some sizable damage reductions, and are forced to use T1 ammo.
The other big problem, of course, is the lack of a killmail whore weapon.
Thoughts?
|
Didn't really look at this until now that I'm considering to train minmatar cruiser 5 for this, but just EFTd it now and adjusted it a little bit. I cam up with this:
[Scimitar, AB 4 reps]
Reactor Control Unit II
Power Diagnostic System II
Capacitor Power Relay II
Capacitor Power Relay II
10MN Afterburner II
Conjunctive Ladar ECCM Scanning Array I
Invulnerability Field II
Large F-S9 Regolith Shield Induction
Cap Recharger II
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Auxiliary Thrusters I
Capacitor Control Circuit I
Speed is a bit low at only 842 m/s (had to remove the nanos to make the shield transfers permarun), but sig radius is only 86 m2, which still mitigates a ton of damage. At 75km a max skilled zealot with aurora does only 97 dps, 156 at 100km and peaks at 187 at 120km. Using radio instead means it does 190-200 dps at 60-105 km instead, but with the awesome em resists on minmatar ships and radio doing only em instead of both em and thermal like aurora, it evens out to roughly the same effective damage. That's assuming that the enemy even realise that they need to switch ammo.
With 4 of theese flying around at 75km it would take 28 fully maxed out zealots shooting faction radio or 45 max skill zealots shooting aurora all focusing fire perfectly to break one of theese, and at that point, it doesn't really matter anymore since that's enough to insta pop it. Even if the zealots were at their max dps range of 35 km shooting faction multi (356 dps), it would take 12 of them to break a scimi, and the dps drops FAST when the range is different then that when it either starts going into falloff or get trouble with tracking. At 10km it's only 14 dps. A BS does even worse at range.
If you really don't want to drop the MWD, you can still run 4 shield transfers with this setup:
[Scimitar, MWD 4 reps]
Reactor Control Unit II
Reactor Control Unit II
Capacitor Power Relay II
Capacitor Power Relay II
Y-T8 Оvеrcharged Hydrocarbon I Microwarpdrive
Conjunctive Ladar ECCM Scanning Array I
Invulnerability Field II
Large F-S9 Regolith Shield Induction
Cap Recharger II
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
Capacitor Control Circuit I
Capacitor Control Circuit I
Permaruns with all L5 and mwd+eccm turned off‚ or if you have a +3% PG implant, you can fit a T2 MWD and permarun it with only MWD off. Thiѕ sеtup takes 2-3 times as much damage at 75-100km compared to what the AB setup does though‚ and at cloѕеr ranges then that‚ it getѕ еven worse. Speed is 2015 m/s with mwd on and 316 m/s with it off.